
説明
Video
Spline Overview
Documentation
This package provides a technical solution for generating continuous historical aqueduct structures using splines. The core workflow relies on 6 distinct blueprints that automatically calculate spacing, vector alignment, and mesh instantiation along any user-defined path directly in the viewport.
Key Technical Features
Spline-Based Generation: Automated array alignment handling along spline components.
World-Space Tiling Mitigation: Procedural noise overlay affecting Base Color and Roughness based on global positioning.
HISM Optimization: Instantiation ranges from 2 primitive meshes for standard layouts up to 5 meshes for complex vertical configurations to minimize draw calls.
Channel-Packed Masks: Optimized ARCm texture layout (Ambient Occlusion, Roughness, Cavity, Moss Mask) to reduce VRAM footprint.
This product supports Nanite for Unreal Engine 5.0+ (Unreal Documentation)
This product supports Lumen for Unreal Engine 5.0+ (Unreal Documentation)











