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Media 1 for listing HX Windows

Description

A complete window management system for your game.

Demo video: Plugin show case

Documentation: HX Windows documentation

Supports a wide range of features:

  • Draggable windows

  • Snap a window near other windows or screen borders

  • Minimize/Restore, Hide/Show

  • Pin a window

  • Full screen window

  • Focus or bring to front a window

  • Remember specific windows positions

  • And more...

Fully customizable:

  • Create any window layout through the standard UE Widget editor

  • Embed any user widget content into a window

  • Several sample layouts provided as reference

  • Use default behavior or customize the logic in Blueprint or C++ using provided events, callbacks and public methods/parameters

  • Use default animations for opening/closing/minimizing/etc, replace by your owns or add any custom logic

Game ready:

  • All features available from C++ and Blueprint

  • Compatible with Unreal Engine localization mechanism

  • Compatible with any input method

  • All logic writen in optimized C++ for best performances

  • Thought for handling any GUI style without any design constraint

  • Designed in a way allowing easy implementation of custom logic

  • Provides access points for saving/reloading data that you may want to persist

  • Exhaustive documentation

Check the documentation for the full list of features

Included formats

  • logo of Unreal Engine format