
Description
⚠️ The plugin is now in maintenance mode. ⚠️
Active development of new features has been discontinued.
Support is limited (issues must be reproducible in an empty project)
If you want to:
Preview how Unreal's built-in nine slicing functionality affects your image
Create reuseable UMG widgets across different resolutions
Ensure your images remain pixel-perfect when rescaled
Visually adjust the scaling mechanism of a UMG Image
Then I encourage you to keep reading, this product might be for you.
Unity vs Unreal
Comparing Unity and Unreal is always a hot topic.
This debate depends on so many aspects which makes it very hard to draw conclusions.
However, one things is clear: Unity's nine slicing editor is better.
The visual handles make it so much easier to interact and visually what's going on.
If you've worked with scalable UMG images, you probably know what I am talking about.
Now, I could simply switch over to Unity and use it.
But I love Unreal, so I decided to build one for us instead.