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Create realistic and dynamic lighting effects with this comprehensive flicker component. Perfect for horror games, atmospheric environments, sci-fi scenes, and any project requiring professional-grade lighting animations.
KEY FEATURES
Multiplayer Ready
Server-authoritative architecture with automatic state synchronization
Client prediction for smooth gameplay
Force sync capability for edge cases
Bandwidth-optimized replication
RGB Color Cycling
Smooth color transitions during flicker effects
HSV interpolation for natural color blending
Per-light color overrides
Real-time color variation
Sequence System
Predefined flicker patterns (emergency, warning, failure modes)
Dynamic sequence creation with parameters
Step-based progression with loop support
State restoration after sequence completion
Timeline System
Advanced keyframe-based animation
7 easing functions (Linear, Sinusoidal, Ease In/Out, etc.)
Custom curve support for precise control
Play, pause, resume, and seek functionality
Loop and restore options
Per-Light Control
Individual light settings using tag system
Enable/disable specific lights
Custom intensity, color, and behavior per light
Master/slave configuration options
Built-in Audio System
Distance-based sound playback
Dedicated audio channels for dips and blackouts
Blueprint-accessible sound events
Optional audio with volume and pitch control
Performance Optimized
Adjustable tick rate (10-120 FPS)
Optimized micro-jitter algorithms
Light component caching for fast access
Minimal CPU overhead
TECHNICAL SPECIFICATIONS
Unreal Engine 5.0+
Full Blueprint integration (no coding required)
C++ extensible architecture




