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Medios 1 para el artículo Flicker Component

Descripción

Create realistic and dynamic lighting effects with this comprehensive flicker component. Perfect for horror games, atmospheric environments, sci-fi scenes, and any project requiring professional-grade lighting animations.

KEY FEATURES

Multiplayer Ready

  • Server-authoritative architecture with automatic state synchronization

  • Client prediction for smooth gameplay

  • Force sync capability for edge cases

  • Bandwidth-optimized replication

RGB Color Cycling

  • Smooth color transitions during flicker effects

  • HSV interpolation for natural color blending

  • Per-light color overrides

  • Real-time color variation

Sequence System

  • Predefined flicker patterns (emergency, warning, failure modes)

  • Dynamic sequence creation with parameters

  • Step-based progression with loop support

  • State restoration after sequence completion

Timeline System

  • Advanced keyframe-based animation

  • 7 easing functions (Linear, Sinusoidal, Ease In/Out, etc.)

  • Custom curve support for precise control

  • Play, pause, resume, and seek functionality

  • Loop and restore options

Per-Light Control

  • Individual light settings using tag system

  • Enable/disable specific lights

  • Custom intensity, color, and behavior per light

  • Master/slave configuration options

Built-in Audio System

  • Distance-based sound playback

  • Dedicated audio channels for dips and blackouts

  • Blueprint-accessible sound events

  • Optional audio with volume and pitch control

Performance Optimized

  • Adjustable tick rate (10-120 FPS)

  • Optimized micro-jitter algorithms

  • Light component caching for fast access

  • Minimal CPU overhead

TECHNICAL SPECIFICATIONS

  • Unreal Engine 5.0+

  • Full Blueprint integration (no coding required)

  • C++ extensible architecture

Documentation

Formatos incluidos