Skip to content
Media 1 for listing Trees: Birch Tree

Description

video: https://youtu.be/ssqn6EjB5CQ

Imposter scale fix:

"Problem is in the MaterialFunction "/Engine/Functions/Engine_MaterialFunctions01/WorldPositionOffset/FoliageScaleFactor". Both of the TransformPosition nodes are set to output Local Space, the same as the inputs. Change their Destination to output Absolute World Space. This fixes the problem of the mesh instances scaling with the billboard sizes correctly.“

https://forums.unrealengine.com/development-discussion/rendering/97944-imposter-billboards-don-t-scale-with-mesh

13 unique birch trees, 1 road texture, showcase scene

PBR Materials

albedo, normal, roughness, and occlusion maps

Up to 4096x4096 Textures

Pivot Painter 2.0 animation

3 stages of LOD's (imposter last lod)

Collision also included

Included formats

  • logo of Unreal Engine format