
説明
NJX-2-STEAM: build your game, not your upload workflow. One click from Unreal packages your game and uploads it to Steam, and twelve supported Steamworks systems are ready to use from Blueprints. Written entirely in C++.
Unreal Engine 5.8, Windows.
- Package & Ship from Unreal: one click builds your game and uploads it to Steam. Spend more time on your game and put build-and-upload in one workflow. Your own Steam project and Steamworks partner account are required. Uploading is not live publication: your build goes live only when you choose to set it live on Steam.
- Achievements: unlock achievements and read them from Blueprints.
- Player stats: save and read player stats through Blueprint calls.
- Leaderboards: download leaderboard scores to display in your game.
- Cloud saves: save and load with Steam Cloud from Blueprints.
- Friends: access the friend list and read friend information.
- Lobbies: create and find lobbies, set lobby data, and leave.
- Rich presence: show friends what the player is doing in your game.
- Inventory: read the player's Steam inventory items from Blueprints.
- Steam overlay: open the Steam overlay from your game.
- Screenshots: use Steam screenshots from Blueprints.
- In-game browser: access Steam's HTML browser in game.
- Identity + auth tickets: access player identity and request a secure login ticket for your authentication flow.
Every node is safe when Steam is not running: it returns false, empty or 0 and never crashes. No passwords are stored: your Steam password and Steam Guard code are typed into Valve's own steamcmd tool, never saved by the plugin.
Coming soon, a free multiplayer update: Steam sessions and lobbies (create, find, join, custom attributes, password-protected), a lobby-based server browser, server-side player verification (auth tickets, VAC-ban check) for host and dedicated server, dedicated and listen server support, Unreal multiplayer over Steam's relay (no port forwarding), Steam Voice chat (push-to-talk or open mic, per-player mute), relay ping estimation, global stats and achievement percentages, and encrypted app tickets. All in Blueprints, 100% C++, safe when Steam is off, free to existing owners.
Includes a Quickstart guide in the plugin's Docs folder.
NJX-2-STEAM and RXINC are not affiliated with or endorsed by Valve Corporation. Steam and Steamworks are trademarks of Valve Corporation.
Technical details
- Unreal Engine 5.8, Windows 64-bit
- Modules: NjxSteamPlus (Runtime), NjxSteamPlusEditor (Editor)
- Code plugin, full C++ source, 0 .uasset files; uses the engine's own Steam plugins (Online Subsystem Steam, Steam Shared) and the Steamworks SDK that ships with Unreal; nothing from Valve is redistributed
- Requires the Steam client; uploads require your own Steamworks partner account and Valve's free steamcmd (not included)
- Support: [email protected]







