
Opis
Completely procedural customizable planet materials, created with Blender's procedural nodes. The planet has tons of customizable values to make endless planet variations. 🌍
Watch the Product Trailer Video
Features:
This shader is very detailed, consisting of the following details:
● Green Forests and Brown Desert Biomes
● Mountain Ranges Along the Land Surfaces
● City Lights that Adapt to the Night Side of the Earth
● Deep Blue Ocean with Lighter Ocean Beaches
● Two Different Layers of Clouds
● North and South Pole on the Top and Bottom
● Atmosphere that Adapts to the Suns Location
● Procedural Space Stars Background
● Completely Customizable Node Group
● Sun Light Rigged to Point at the Planet
Customizable Values:
The planet material is joined into a custom node group with many customizable settings to control the material. You can control the land and ocean size, the atmosphere visibility, the city lights brightness, the biome amount, the planet colors, the cloud visibility and shape, and many many more settings.
Animating the Sun:
The sun light is rigged so that when you move the it, it always points at the Earth for easy quick posing and animation. The city lights also adapt to the sunlight, so that you can only see the city lights on the night side of the Earth. The atmosphere also adapts so that you can only see it on the light side of the earth. If you'd like to animate the Earth spinning, you can select the planet sphere and rotate it however you'd like.
Render Engine:
The material is created for the Cycles render engine, but also works in Eevee.
Contents:
● Earth Planet Variation
● Forest Planet Variation
● Alien Planet Variation
● Desert Planet Variation
● Rocky Planet Variation
● Water Planet Variation
● All 6 Final Renders
Tutorial:
Watch the tutorial here to learn how to create it yourself.



