
Description
Create your own Competitive, Server Ready Tactical Shooter with this production-ready framework inspired by modern tactical shooters.
Video Showcase: [YOUTUBE]
Playable Demo: [DEMO]
This template provides everything you need to create a competitive experience using entirely Blueprints for a team-based, skill driven shooter games
Designed with scalability and performance in mind, it includes advanced networking, responsive weapon systems and modular gameplay architecture
Core Features
◦ Round based Gameplay ◦ Advanced Weapon System
· Team deathmatch gamemode · Hitscan based shooting for precision gameplay
· Buy phase and combat phase · Configurable weapon stats (damage, fire rate, weight)
· Search & Destroy planting/defusal mode · Recoil and spray patterns
◦ Multiplayer Framework ◦ First & Third Person Perspectives
· Fully replicated gameplay systems · Network ready character system
· Drop in/out multiplayer support · Sprint, crouch and interaction mechanics
· Session hosting and Joining · Input/output logic
· Easily extendable Gamemodes
· Text Team chat system
◦ Shooter AI behaviour ◦ Main Menu and settings
· Pawn Sensing Hearing and Sight detection · Matchmaking UI
· Shared player weapon system · Game audio and Quality settings
· Gamemode specific behaviour · Keybind setting
◦ Start of round Shop and weapons
· 10 different weapons (x3 Pistols, SMG, 2xShotguns, 2xMachine Guns, 2xSniper rifles)
· Flash Grenades, Smoke grenades, Frag grenades and molotov incendiary grenades
Planned Updates
More Gamemodes
Unique Team Weapons








