
描述
Stylized modular male base character, ready for Unreal Engine 5 and perfect for MMO, sandbox, and stylized projects.
Rigged to UE5 Mannequin skeleton bone names — no retargeting needed. Tested with Epic's Game Animation Sample Project (GASP): just swap the mesh and play. Setup video included below.
MODULAR CONTENTS
- Base body (naked) + clothed variant
- Tank top and pants (separate meshes)
- 2 hairstyles
- Separate eye mesh
Designed for clothing systems — all parts are separate skeletal meshes skinned to the same skeleton, so you can build your own outfit swapping on top.
TECHNICAL DETAILS
- Body: 9,996 verts / 19,844 tris
- Hair 1: 6,512 tris | Hair 2: 1,602 tris
- Tank top: 768 tris | Pants: 672 tris
- Full set: ~29,500 tris — game-ready, suitable for mobile and MMO crowds
- 1 UV set per mesh, clean non-overlapping UVs (see gallery)
- Rig: UE5 Mannequin bone naming, 88 bones incl. control rig in Blender source
FILES INCLUDED
- .blend source file (Blender 5.1, textures packed, full control rig)
- FBX exports (UE-ready, deform bones only)
- PNG textures
- README with UE import steps
Works in any engine or DCC that imports FBX — Unity, Godot, Maya, etc. UE5 is the primary target and the tested workflow.












