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Media 1 for listing Stylized Modular Base Character - UE5 Skeleton Compatible
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Description

Stylized modular male base character, ready for Unreal Engine 5 and perfect for MMO, sandbox, and stylized projects.

Rigged to UE5 Mannequin skeleton bone names — no retargeting needed. Tested with Epic's Game Animation Sample Project (GASP): just swap the mesh and play. Setup video included below.

MODULAR CONTENTS

- Base body (naked) + clothed variant

- Tank top and pants (separate meshes)

- 2 hairstyles

- Separate eye mesh

Designed for clothing systems — all parts are separate skeletal meshes skinned to the same skeleton, so you can build your own outfit swapping on top.

TECHNICAL DETAILS

- Body: 9,996 verts / 19,844 tris

- Hair 1: 6,512 tris | Hair 2: 1,602 tris

- Tank top: 768 tris | Pants: 672 tris

- Full set: ~29,500 tris — game-ready, suitable for mobile and MMO crowds

- 1 UV set per mesh, clean non-overlapping UVs (see gallery)

- Rig: UE5 Mannequin bone naming, 88 bones incl. control rig in Blender source

FILES INCLUDED

- .blend source file (Blender 5.1, textures packed, full control rig)

- FBX exports (UE-ready, deform bones only)

- PNG textures

- README with UE import steps

Works in any engine or DCC that imports FBX — Unity, Godot, Maya, etc. UE5 is the primary target and the tested workflow.

Included formats

Additional files