
Descrizione
HS-004 expands the modular building system with additional wall, ceiling and floor elements designed to increase flexibility and variation.
Build more complex structures using corner ceilings, slopes, extended walls and support elements that allow multi-level layouts and more dynamic environments.
This pack focuses on advanced modular pieces that enhance verticality, transitions and architectural variation while keeping a clean and structured grid.
All assets share consistent proportions for seamless integration.
Matches the OZEA sci-fi visual language.
Clean, optimized meshes — ready for all major real-time engines.
📦 Included Assets (12)SM_Ceiling_Corner_In
SM_Ceiling_Corner_Out
SM_Ceiling_Slope
SM_Floor_Light_02
SM_Floor_Light_03
SM_Stairs_2x1
SM_Stairs_Support_1m
SM_Stairs_Support_2m
SM_Wall_1x2
SM_Wall_CornerCap
SM_Wall_Cross
SM_Wall_EndCap
Clean low-poly sci-fi style
Advanced modular building elements
Ceiling, wall and floor extensions
Designed for multi-level environments
Supports verticality and transitions
Clear and readable shapes
Optimized game-ready meshes
No textures — color-based material workflow
Consistent OZEA proportions and palette
Number of unique meshes: 12
Materials: Minimal color materials (no textures)
Collision: Yes (simple collision)
LODs: No
Nanite: Compatible
Rigging: No
Animation: No
Scale: Real-world scale (centimeters)
🎯 Recommended UseIdeal for advanced modular environments, multi-level structures, corridors, sci-fi interiors and architectural variations.
Works as an extension of HS-002 within the OZEA modular ecosystem.
🔧 LicenseCommercial and non-commercial use allowed.
Redistribution or resale of source files is not permitted.





