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出品Giovanelli Localization & Translation Easy IAのメディア1

説明

Giovanelli Localization & Translation Easy AI (GLTE)

Localizing a game should not be slow, manual, and frustrating. Giovanelli Localization & Translation Easy AI (GLTE) was built to turn localization inside Unreal Engine into a faster, more visual, and much more practical workflow.

Built with optimized Editor Utility Widgets and C++, GLTE centralizes your entire translation pipeline into a single hub. You can translate with AI through fast asynchronous workflows, edit text manually directly inside the Editor, or manage large-scale localization with CSV import/export to support your translation team with less friction.

Instead of wasting time fighting rigid processes and complicated localization tables, you get a solution designed for real production efficiency inside the engine. The result is a cleaner, faster, and far more efficient workflow for indie projects and larger productions alike.

Created by Giovanelli Studio, GLTE is made for developers who want to reduce localization friction and focus on what really matters: shipping games faster and with greater confidence.

Key Features

  • AI Translation
    Automatic and asynchronous translation for your String Tables, with support for ChatGPT, Google Gemini, DeepSeek, and Claude.
    Note: a valid API key is required to use the automatic translation features (IA).

  • Manual Translation in the Editor
    Edit translations directly inside Unreal Engine or work through bulk export/import workflows.

  • Production-ready CSV pipeline
    Export and import data with one click to speed up collaboration with translators, reviewers, and content teams.

  • Visual management panel
    A clean Editor Utility Widget interface for tracking translation status, progress, and language switching.

  • Native Unreal integration
    Works seamlessly with the standard Localization Dashboard and String Tables workflow.

  • Production Ready
    Configured strictly as an Editor-only module, keeping your final packaged game clean and lightweight.

Technical Specifications

  • Format: Editor Utility Widget (EUW), native to Unreal Engine

  • Base Version: Unreal Engine 5.6+

  • Architecture: core C++ modules for asynchronous AI translation and local file management

  • Support: complete documentation and a dedicated support channel

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