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Media 1 for listing Styled Character: Male Military

Description

Fully compatible with Epic Skeleton. Minimum amount of Master Materials used for performance. 18 Skeletal Meshes including weapons. Character Blueprints assembled used Third Person Template. Few facial bones - eyeballs, jaw, and basic Morph Targets. Weapons with basic bones - trigger, slide, reload. No LODs in the project.

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*Unreal Engine 5.3.2 Note: To avoid Blueprint error notifications. Enable OpenXR plugin, or remove/disconnect 'InputAction ResetVR' in Character Blueprint.

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