
설명
Written documentation | Demo Video 1 | Demo Video 2 | Demo Video 3
This plugin works both as a solution for dynamic obstacles and as a lightweight and versatile alternative to RVO and Detour Crowd Avoidance. It consists of a single component that integrates with UE Nav system (requires a path following component attached to the controller).
Features:
Universal Compatibility: works with any movement component, not just CharacterMovement
Lightweight Design: minimal performance impact with a focused, efficient algorithm
Dynamic Obstacle Avoidance: effectively handles static and moving obstacles not represented in navmeshes
Easy Integration: just a single component attached to the pawn
This plugin is an enhancement to Unreal Engine's navigation system, providing smart obstacle avoidance while maintaining a small footprint. The Dynamic Avoidance component intelligently modifies path directions to navigate around dynamic obstacles between the pawn and its destination.
Perfect for developers seeking a streamlined solution for obstacle avoidance without the complexity of larger systems. This component provides clean, natural-looking avoidance behavior while still relying on UE's navmesh for primary navigation.


