
Description
Update 2.1 - Added Unreal Engine 5.6-5.7 project with clothing rig and skinning adapted to the original male Manny rig (UE5). A demo animation is included.
Update 2.0 - Parametric garment, fits onto any body shape in MetaHuman Creator!
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Video presentation: https://www.youtube.com/watch?v=DB8tmSsNdPA&t=34s
Please note that the video shows a complete set of Sci-Fi clothing!
The package includes:
SciFi_Chestplate P03 (Rigged);
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Optimized Game Ready 3D model for game engines and animation.
Added Unreal Engine 5.6-5.7 project with clothing rig and skinning adapted to the original male Manny rig (UE5)
Full compatibility with Metahuman Rigged!
Blender 4.5 project with customized materials and Rigs (UE5 Rig);
In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.
Rigging and Skinning 3d model;
Included textures in sizes 4096;
Fbx;
Triangulation model (divided into triangles) for correct export to game engines;
6 color textures of SciFi clothing;
Sci-Fi Armor Chestplate P03: Verts 12,026; Tris 23,911;
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The FAQ section contains the main technical questions and answers related to using Metahuman (starting from version 5.6 and beyond).
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Please follow the instructions (MetaHuman) to successfully import the outfit with the correct textures:
1) Create a folder called "Outfits" and a subfolder "SciFi_Chestplate_P03". In this way Outfits\SciFi_Chestplate_P03
2) Transfer the file - OA_SciFi_Chestplate_P03.mhpkg to the created folder - SciFi_Chestplate_P03
3) Transfer the WL (WI_OA_SciFi_Chestplate_P03) file to MetaHumanCreator














