
Beschreibung
A low-poly, game-ready 3D model of a 3-seater metal station waiting bench. Designed for public transport hubs and urban environments, this prop features realistic weathered PBR materials with subtle rust, dirt accumulation, and perforated metal patterns on the seats and backrests.
Optimized under 1,600 polygons, it maintains efficient performance while offering solid surface details through dedicated Normal, Metallic, Roughness, and Ambient Occlusion texture maps.
Key Features:
Game-Ready Optimization: Exactly 1,557 polygons and 1,742 vertices make it lightweight for real-time engines and dense background crowd scenes.
Realistic Weathered PBR Textures: Includes individual Roughness, Metallic, Base Color, Normal, and AO maps to render worn industrial steel surfaces.
Standard Formats Included: Comes with non-overlapping UV unwrapping and ready-to-import FBX and OBJ formats.
Usage Recommendations:
Ideal for train stations, subway platforms, bus stops, airport terminals, industrial corridors, and post-apocalyptic environments.
Content List
3D Model Files:
Universal Exchange Formats (.fbx, .obj)
Textures & Materials:
Full PBR Texture Set (Base Color, Metallic, Roughness, Normal, Ambient Occlusion)
Non-Overlapping UV Layout
Technical Specifications
Included Formats: .fbx, .obj
Game Ready: Yes
Polygons: 1,557
Vertices: 1,742
Geometry: Polygon Mesh
Real-World Scale: Yes (Metric Units)
UV Mapped: Yes (Unwrapped, Non-overlapping)
Materials: Yes (PBR Material Assigned)
Textures: Yes (Individual Metallic & Roughness Maps)
PBR: Yes (Metallic/Roughness Workflow)
Rigged: No
Animated: No
Print Ready: No
3D Scan: No
Ideal For
Real-Time Game Engines (Unreal Engine, Unity, Godot)
Public Transit & Urban Environment Decoration (Subway, Railway, Airport)
Industrial & Post-Apocalyptic Scenes




