Zum Inhalt springen
Medium 1 für Eintrag Old Dirty Garage With Interior All PBR Unity UE Textures Included

Beschreibung

The Photorealistic 3D model of Old Dirty Garage with Interior, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.

Features:

-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.

-Clean and optimized topology is used for maximum polygon efficiency.

-All textures and materials are tailored and applied for high quality render results.

-Mid Poly and optimized for use for games, films, commercials, etc.,

-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.

-No extra plugins are needed for this model.

-Units: meters.

-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflows

-Substance Pianter Files also Included. So, You Can Modify the Textures.

Materials

The Model has 2 materials

1.Garage_Outer-Wall_Mat.

2.Garage_Inner-Roof_Mat.

Each has its own set of texture maps.

Substance Pianter Files also Included. So, You Can Modify the Textures.

Texture Maps and Resolutions

All Metallic and Specular Maps

(Supports for 3D Softwares and Renderers)

- Basecolor (4K)(2K)(1K)

- Diffuse (4K)(2K)(1K)

- AO (4K)(2K)(1K)

- Roughness (4K)(2K)(1K)

- Glossiness (4K)(2K)(1K)

- Metallic (4K)(2K)(1K)

- Specular (4K)(2K)(1K)

- NormalDirectX (4K)(2K)(1K)

- NormalOpenGl (4K)(2K)(1K)

- Opacity (4K)(2K)(1K)

Texture Maps for Unity

Universal Render Pipeline(URP) - Both Metallic and Specular Workflows

- AlbedoTransparent (4K) (2K) (1K)

- MetallicSmoothness (4K) (2K) (1K)

- SpecularSmoothness (4K) (2K) (1K)

- Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows

- Basemap (4K) (2K) (1K)

- MaskMap (4K) (2K) (1K)

- Specular (4K) (2K) (1K)

- Normal (4K) (2K) (1K)

UE4 Packed

- Basecolor (4K) (2K) (1K)

- Normal (4K) (2K) (1K)

- OcclusionRoughnessMetallic (4K) (2K) (1K)

PolyCount Without Subdivision

Vertices - 53079

Faces - 45875

Tris - 89449

The units used in this project are,

Unit System : Metric

Length : Meters

Rotation : Degrees

We assure premium quality for the best price

Bookmark Our Page For More Gaming Assets

Thank You.

Enthaltene Formate

Zusätzliche Dateien