
Descrição
2026/01/04: v2 updated:
1.Added Standard & Elite character option. Support spawn with specific montage and smooth camera transition.
2.Added VFX, ambient sound, widget text for both Standard & Elite scenarios.
3.Added customized mesh for different scenarios.
Easy Integration: Simply add the spawner component to your world and configure it in seconds. No complex setup required.
Fully Customizable:
Control everything through detailed and intuitive Blueprint settings.
Easily configure Standard & Elite Enemy as needed.
Spawn with smooth camera transition.
Support flexible VFX, widget text and ambient sounds etc.
Easily configure spawn radiuses, NPC classes, spawn counts, and respawn timers.
Performance-Optimized Spawning:
Designed from the ground up for large open-world games. Intelligently spawns and despawns NPCs based on player proximity to maintain high frame rates.
Effortlessly manage thousands of potential spawn points, capable of handling vast numbers of NPCs without sacrificing performance.
Dynamic and Responsive: NPCs are spawned and destroyed seamlessly as the player moves through the world, creating a living, breathing environment. Also, save system supported.
Tutorial Video: https://youtu.be/rBJ1A99p5k8
Tutorial Video_v2: https://youtu.be/tSrjz5-I2sw
Demo Video: https://youtu.be/uK8KzH0OHEg
Demo Video_v2: https://www.bilibili.com/video/BV1ncqYBHENM?vd_source=7b82620d0d32c6c2938ed0ac21093387
Note:
This is plugin tool only, no assets included.
Demo works with Flexible combat system, assets are also NOT included.
FYI. Demo is based on Flexible Combat System + Magic material map M4 + Ultra dynamic Sky and Weather etc):



