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Ideal for bringing life to crowd characters, action shots in your game, and more.
These animations are long-form, each lasting over 30 seconds, so you can use them as-is in your scenes or add dialogue over them, since they include acting beats such as threatening, laughing, pushing, punching, dismissing, taunting, and more.
Their extended length also gives you the flexibility to cut them at specific points and repurpose them however you like, creating dozens of shorter actions from each clip.
These animations were not originally intended to loop. However, I’ve included a looping section at the end by copying, reversing, and crossfading the first 5 seconds of each animation. This creates a slight floating effect toward the end, but it does not significantly affect the overall look. If you want to use them for crowds, they loop nicely without noticeable snapping.
(*cap not included)