
Beschreibung
Idle Defense & Roguelike Shooter Game Template – Unreal Engine (Blueprint)
A ready-to-use Unreal Engine template designed for solo developers and indie teams who want to build idle shooter or roguelike shooter games fast with a clean, scalable architecture.
This template includes auto-shooting combat, wave-based enemy system, incremental progression, and a fully optimized actor pooling system to ensure stable performance even with large enemy and bullet counts.
Core Features
Idle Defense & Roguelike Shooter Ready
Build idle progression games or fast-paced roguelike shooters using the same core systems.Optimized Actor Pooling System
Designed for high enemy counts and long play sessions with stable performance.MVP & Rapid Prototyping Ready
Ideal for fast iteration, early access builds, and quick market testing.Event-Driven Gameplay Architecture
Includes built-in gameplay events:On Player Level Up
On Wave Clear
On All Wave Units Spawned
Easy Stat & Progression Balancing
Simple and adjustable incremental variables for player and enemy stats.
See documentation for more detail
This template contains my other product
please read other documentation for more detail
Bullet Pattern AC Plus
RTS HB AC
Scaling Formula AC




