Description
Metahuman Clothes / Clothing
Medieval Clothes for Metahuman
This asset pack includes "clothing" skeletal meshes skinned to the MetaHuman "Male Medium Underweight" and "Female Medium Underweight" skeletons, if you want to use another body size you can adjust the clothes size inside Blender. Material uses a texture editor to allow user color customization.
How to Apply to your Metahuman (Clothes & Dress) :
Make sure your metahuman isn't wearing anything.
Drag and drop your metahuman into your level inside unreal engine.
Open your metahuman blueprint.
Look for LOD Sync (Forced LOD), replace the number with 0.
Click Torso.
Drag one of those medieval clothes (skeletal mesh) to your metahuman torso (there's a box called skeletal mesh).
Save & Compile.
Done.
How to Apply to your Metahuman : (Forger Tools)
Search for a Hammer and Cutter (skeletal mesh) on the content tab.
Click it.
Open your metahuman blueprint.
Click "Add" on the left corner on your screen.
Add "SK_Hammer" and "SK_Cutter" skeletal mesh
Drag it to the body section.
On the properties tab (right side of the screen) click on search parent socket.
Choose "Spine 1"
Last but not least, adjust the position of the tools with your metahuman.
Done.
Included formats
- versions
- fbx