
Beschreibung
*** Update August 2024 ***
Metahuman integration overview
Added example parametric clothing component for MetaHuman Creator 5_6.
Keep in mind the metahuman clothing system will change over time. We will adapt our components to new standards for MetaHuman Creator.
Costumes are merged; there is no separation between modular components like pants, hats, chests, and gloves for the editor right now.
You can adjust colors inside MetaHuman Creator or via basic Unreal material instance parameters.
The Medieval Knights pack comes with a lot of assets to create a variety of medieval warriors.
This pack is a stripped-down version of the bigger pack, medieval Armour. Knights showcase in action! - Animation/Combat not included!
Multiple SK item groups: hats, hairs, heads, and chests are ready to be assembled to your knight, crusader, or even a templar.
Each piece of equipment uses a master material and a mask texture, which will allow you to tweak its visual appearance in detail. Each body part can be tweaked manually.
For compatibility with other asset packs (like carrying baggage or reading a journal), the delivered skeletal meshes are skinned to the UE4 skeleton, and main- and off-hand pivots are aligned to its hand grip. Main- and off-hand slots are also prepared in the blueprints to receive your data.





