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Descripción

Stylized Crystals was made using ZBrush and Blender and textured in Substance Painter. Down here you'll find the technical details of it.

Geometry:

  • Vertices: 49 to 615

  • Edges: 141 to 1799

  • Faces: 94 to 1198

  • Triangles: 94 to 1202

Textures:

  • 4K maps

  • Albedo

  • Ambient Occlusion

  • Roughness

  • Emission

  • Normal Map (DirectX)

This model was designed to work on any major game engine.

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