Saltar al contenido
Multimedia 1 para anuncio Substance Materials Vol 04 -  Marble

Descripción

Important

This product uses Substance Plugin to enable working with procedural textures. If you do not enable it, textures will appear nonetheless, but you will not be able to edit them.

This material pack is contained inside the project "Cyberpunk Club Royal".

If you have the hardware that supports Nanite Displaced Mesh Plugin all you need to do is to plug the node into displacement channel and disable POM where it is used. However, I cannot guarantee that it will increase the quality of the blended materials. If you have an Nvidia GPU, you will probably want to use Nanite Tesselation.

There are 2 versions of the same pack included in a single asset pack. If you do not want to use Substance, I suggest you delete the Substance version, and go on with the imported textures that are the same in practice. However, what I recommend is that you use imported ones as base materials, and tweak substance textures so that you can get your own version, and have 42 different material instance. Good luck.

For those who want to use materials inside Substance Painter or Unity, Substance version of material is available with maps like Glossiness, Diffuse, Specular, and presets that are used in Unreal. SBS&SBSAR files are included in source content.

You are not allowed to embed textures into an asset pack and resell. However, you can bake them into maps in softwares like Substance Painter.

Formatos incluidos

Archivos adicionales