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Pop-Up Organic Trident Tentacles ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

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๐Ÿ’ฟ CHECK THE DEMO ๐Ÿ’ฟ

๐ŸŽฅ VIDEO SHOWCASE ๐ŸŽฅ

๐Ÿ“ƒDOCUMENTATION / INTEGRATION ๐Ÿ“ƒ

๐Ÿ”ฅ BUNDLE: 4 ORGANIC POP-UP TENTACLES (50% OFF) ๐Ÿ”ฅ

The Organic Trident Tentacles are procedurally animated tentacles with an organic look, that POP OUT of the ground and attack the player (or any other possible target).

  • They have smooth and organic-looking procedural movement, pop-up and attack animations, with various customization options.

  • They are actively animated using vector math and inverse kinematics.

  • They are based on a parent actor that takes care of all the base functionality for you. You can use the base actor to create your own custom tentacle too.

  • They are fully replicated and able to detect all the valid targets within range, selecting the closest one by default.

  • With optimized blueprints that reduce the logic needed to run on tick.

In the demo, the tentacles are aiming for the player's torso, but target actors can provide more than a single attack location if you want them to, with no changes needed. As seen in the documentation. The FAB links for the rest of the organic tentacle series:

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