
Описание
SimpleInventory provides a reliable C++ driven system for all item and inventory management in your single-player projects. Stop reinventing inventory systems for every new project. SimpleInventory gives you a professionally engineered backbone for item storage, stacking, and event-driven updates, so you can focus entirely on game design.
Built for Every Kind of Inventory
Whether you’re building a crafting RPG, a survival game, or an adventure with collectibles. SimpleInventory is the unopinionated, data-driven foundation to support your entire vision.
Professional Quality
Unit Tested: Includes a full suite of Unit Tests guaranteeing reliability and stability.
C++ Performance: Engineered by a professional developer for maximum stability, minimal overhead, and avoids the performance bottleneck of a blueprint based system.
Key Features
Item Definitions: Use data tables for clear and efficient item definition & management.
Stackable Items: Seamlessly manage items that can be stacked, optimizing inventory space.
Split, Merge, Find: Easy to use utilities for finding items, splitting stacks, and merging stacks all built-in.
Global & Local Inventory: Inventories can be managed globally or on a per actor basis.
Event-Driven: Implement responsive item changes with built-in event handling.
Persistence Support: Ensure item data persists across game sessions.
Blueprint & C++ Integration: Easily integrate with both Blueprint and C++ workflows.
Editor UI for Debugging: Includes an optional editor UI to facilitate testing and debugging.
Ideal For
Solo developers and small studios building single-player data-driven games.
Teams that want C++ reliability without rewriting inventory logic from scratch.
Anyone who values clean architecture, performance, and long-term maintainability.





