تخطي إلى المحتوى
الوسائط 1 للقائمة SimpleInventory
0 comments

الوصف

SimpleInventory provides a reliable C++ driven system for all item and inventory management in your single-player projects. Stop reinventing inventory systems for every new project. SimpleInventory gives you a professionally engineered backbone for item storage, stacking, and event-driven updates, so you can focus entirely on game design.

Spotlight Video

Built for Every Kind of Inventory

Whether you’re building a crafting RPG, a survival game, or an adventure with collectibles. SimpleInventory is the unopinionated, data-driven foundation to support your entire vision.

Professional Quality

  • Unit Tested: Includes a full suite of Unit Tests guaranteeing reliability and stability.

  • C++ Performance: Engineered by a professional developer for maximum stability, minimal overhead, and avoids the performance bottleneck of a blueprint based system.

Key Features

  • Item Definitions: Use data tables for clear and efficient item definition & management.

  • Stackable Items: Seamlessly manage items that can be stacked, optimizing inventory space.

  • Split, Merge, Find: Easy to use utilities for finding items, splitting stacks, and merging stacks all built-in.

  • Global & Local Inventory: Inventories can be managed globally or on a per actor basis.

  • Event-Driven: Implement responsive item changes with built-in event handling.

  • Persistence Support: Ensure item data persists across game sessions.

  • Blueprint & C++ Integration: Easily integrate with both Blueprint and C++ workflows.

  • Editor UI for Debugging: Includes an optional editor UI to facilitate testing and debugging.

Ideal For

  • Solo developers and small studios building single-player data-driven games.

  • Teams that want C++ reliability without rewriting inventory logic from scratch.

  • Anyone who values clean architecture, performance, and long-term maintainability.

التنسيقات المضمنة