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Air Conditioning ilanı için 1. medya
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Açıklama

  • Game-Ready Asset

    • PBR Materials – Physically-based rendering for consistent, high-quality visuals across lighting conditions

    • Engine Compatibility – Supports both OpenGL and DirectX workflows

    • High-Resolution Textures – 4096x4096 maps for detailed surface definition

    • Included Texture Maps:

      • Base Color

      • Roughness

      • Ambient Occlusion (AO)

      • Normal Map (OpenGL & DirectX versions)

      • Height

      • Metallic

      • Mask

      • ORM (Occlusion, Roughness, Metallic)

      • Curvature

    Ideal for use in engines like Unreal Engine, Unity, and others that support PBR pipelines.

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