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描述

Package Preflight — Pre-Packaging Risk Scanner for Unreal Engine

Find packaging problems BEFORE you package, not after a failed build.

Package Preflight is an editor-only code plugin that scans your project for the most common causes of broken or bloated packages — missing asset references, uncompiled Blueprints, editor-only dependencies in runtime modules, shipping config conflicts, oversized textures, and more.

12 built-in checks:

  • Packaging map list validation (empty / missing maps)

  • Editor-only references in Runtime Build.cs modules

  • Plugin platform allow-list vs. your target platform

  • File pollution (.DS_Store, Thumbs.db, desktop.ini, long paths)

  • Shipping config risks (e.g. bUseChecksInShipping)

  • Pak size hotspots (top 10 largest assets)

  • Core Redirects accumulation

  • Missing asset references (broken dependencies)

  • Blueprint compile status

  • Oversized textures

  • Localization resource integrity

  • Physics Asset associations for Skeletal Meshes

Why you'll like it:

  • Non-blocking scanning — rules run progressively with a live progress bar, so the editor never freezes

  • Actionable results — every finding shows evidence, consequence and a fix suggestion in a clean severity-coded table

  • Clickable asset paths — jump straight to any referenced asset in the Content Browser

  • Configurable rule set — enable/disable each rule with per-rule tooltips

  • Bilingual reports — full English / 中文 UI, exports in your language of choice

  • One-click HTML report — auto-generated after every scan, shareable with your team; JSON export for CI tooling

  • Scan history — last 10 scans with error/warning trends

Open from Tools > Package Preflight, hit Scan, and know exactly what will break your package — while there's still time to fix it.

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