
Descripción
Package Preflight — Pre-Packaging Risk Scanner for Unreal Engine
Find packaging problems BEFORE you package, not after a failed build.
Package Preflight is an editor-only code plugin that scans your project for the most common causes of broken or bloated packages — missing asset references, uncompiled Blueprints, editor-only dependencies in runtime modules, shipping config conflicts, oversized textures, and more.
12 built-in checks:
Packaging map list validation (empty / missing maps)
Editor-only references in Runtime Build.cs modules
Plugin platform allow-list vs. your target platform
File pollution (.DS_Store, Thumbs.db, desktop.ini, long paths)
Shipping config risks (e.g. bUseChecksInShipping)
Pak size hotspots (top 10 largest assets)
Core Redirects accumulation
Missing asset references (broken dependencies)
Blueprint compile status
Oversized textures
Localization resource integrity
Physics Asset associations for Skeletal Meshes
Why you'll like it:
Non-blocking scanning — rules run progressively with a live progress bar, so the editor never freezes
Actionable results — every finding shows evidence, consequence and a fix suggestion in a clean severity-coded table
Clickable asset paths — jump straight to any referenced asset in the Content Browser
Configurable rule set — enable/disable each rule with per-rule tooltips
Bilingual reports — full English / 中文 UI, exports in your language of choice
One-click HTML report — auto-generated after every scan, shareable with your team; JSON export for CI tooling
Scan history — last 10 scans with error/warning trends
Open from Tools > Package Preflight, hit Scan, and know exactly what will break your package — while there's still time to fix it.


