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LAST BELL is a complete isometric tileset of an abandoned two-storey school: classrooms with student desks and chalkboards, locker-lined corridors, the science lab with fume hood, the library, the cafeteria and kitchen, the auditorium with stage and theatre seats, the gym with bleachers and scoreboard, the workshop, the boiler room and restrooms, and outside the brick facade, flat roof with a clock tower, the bus loop with a school bus, the playground and the fenced yard.
Everything snaps to one grid, so you can lay out a whole school in minutes. The demo school in the screenshots is built only from the sprites in this pack.
What's included
916 sprites of 295 assets, each in two sizes: HD (1 m grid cell = 128 × 64 px) and half size (1 m grid cell = 64 × 32 px)
45 wall pieces: painted block, brick, tiled and half-tiled walls with doorways, double doorways, transoms, windows, window bands and serving hatches
Floors, doors and stairs: 12 floors (VCT, checker, terrazzo, tile, concrete, gym court lines, collapsed floor), 11 doors (classroom, entrance, fire and gym double doors, office, restroom, service, shutter, walk-in), 2 staircases, 5 trims
82 furniture pieces in 4 facings: student desks and chairs, teacher desk, lockers, lab benches and fume hood, library shelves, cafeteria tables and kitchen, stage and theatre seats, bleachers and scoreboard, band saw, drill press, kiln, boiler and more
Props, restrooms, lights and details: 39 props, 8 restroom pieces, 12 lights (troffers, fluorescent tubes, exit signs, high bays), 23 wall details (chalkboard, corkboard, posters, signs, fire alarm, graffiti) and 10 debris piles
46 exterior pieces: brick facade with windows for two storeys, entrance and steps, parapet, flat roof with units and vents, clock tower, school bus and bus shelter, playground (slide, swings, climbing frame), bleachers, chain fence and gate, parking, sidewalk, grass and dead trees
Made to drop into your engine
2:1 dimetric projection, transparent PNGs, one fixed light direction for every sprite
A Unity package with every sprite already imported (custom pivot, 64 pixels per unit) and two demo scenes, plus a JSON file with the size and pivot of every sprite. Pivots are in pixels, and also normalised for Unity's custom pivot.
README with grid math, draw order and setup notes for Godot 4, Unity and GameMaker
4 m modules, walls 3.5 m tall, two storeys 3.6 m apart: everything lines up
Good for: abandoned-school and survival horror games, mystery and investigation games, zombie and stealth games, management sims, tactics maps.
License: use it in personal and commercial projects, no credit required. Reselling or redistributing the sprites as assets is not allowed.
Also on Fab as a full 3D kit: LAST BELL (Blender, FBX, glTF).










