
Descripción
Expand your MetaHuman wardrobe with this elegant tiered maxi dress, designed specifically for Unreal Engine's MetaHuman Parametric Clothing System. Created from the ground up in Marvelous Designer, refined in Blender, and textured in Substance Painter, this asset delivers clean topology, realistic fabric detail, and production-ready quality.
The dress is fully skinned and weighted to the MetaHuman skeleton, allowing it to resize across compatible MetaHuman body types using Unreal Engine's parametric clothing workflow. Its layered silhouette and ruffled shoulder straps make it an excellent choice for modern fashion, casual scenes, cinematics, virtual production, simulations, architectural visualization, and games.
Features1 elegant tiered maxi dress
Multiple high-quality texture variations
Built using Unreal Engine's MetaHuman Parametric Clothing workflow
Created in Marvelous Designer
Cleaned and optimized in Blender
High-quality PBR textures created in Substance Painter
Fully skinned and weighted to the MetaHuman skeleton
Compatible with MetaHuman characters
Realistic fabric materials with detailed stitching and folds
Production-ready for Unreal Engine 5.6+
Due to differences in MetaHuman body proportions, animations, and outfit combinations, minor weight paint adjustments around the shoulders or arms may be required after assembling complete outfits with other clothing assets. This is standard practice when mixing and matching parametric clothing pieces.




