
Descripción
3D Character of Magical Tarot Girl.Rigged to Epic Skeleton (UE4 Skeleton). Has face (ARKit\Apple) and special blendshapes(hair, ears). Modular. Easy color change via Instances and ID Maps.
VIDEO PREVIEW: https://www.youtube.com/watch?v=kJHZtYX18Tc
Please watch video preview
MY LINKS: linktr.ee/dariichekh
- Polycount | NO LOD SYSTEM
FACES 36010
TRIS 71594
VERTS 39224
- MODULARITY
Character is modular. Iтcludes separated parts of body and full body without cuts, head, hair and clothes parts. You can remove or add any part you want.
Separated Meshes for Master Pose / Leader Component.
- RIG
Rigged with Epic Skeleton\Humanoid rig (UE4 Skeleton) with additional bones. Main bones hierarchy has remained untouched. Does not have controls. Easy animations retarget. Compatible with marketplace animations. With additional bones you can apply physics. Physics are not included. Full list of additional bones you can find below.
- BLENDSHAPES
Has face blendshaped (ARKit\Apple).
Ear morphs (modifying shape into elf ear).
Hair morphs (change hair length). Note that SK_TG_Hair has blendshapes (Tarot Girl without hood) , the SK_TG_HairShort is without blendshapes (this hair mesh type was created for using with hood).
- TEXTURES
PBR Metallic/Roughness Textures
BaseColor, Normal, Metallic, Roughness, AmbientOcclusion, Opacity, MatID.
Normal Map Format: OpenGL (all Normal map textures have Flip Green Channel)
Texture Resolutions
4K Textures:4K CLothes1, 4K CLothes2, 4K Body, 4K Head, 2K Eyes, 1K Eyelashes, 512 Teeth.
IDMaps included for color change.
Easy color change with Material Instances via MatID.
You can easily change color of head, body, eyes, clothes. Huge number of color variations possibility.
NOTES
No LOD
No Blueprints
No Animations
No Physics
You can email me [email protected] for any issues or inquiries
Additional Bones list:
breast_l
breast_r
eye_l
eye_r
hair_front_01
hair_front_02
hair_front_03
hair_back_01
hair_back_02
hair_back_03
hair_side_01
hair_side_02
hair_side_03










