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Medium 1 für Eintrag Square Builder

Beschreibung

Video Demo

Documentation

Old Reviews + Q&A can be seen here for now.

Build levels, floorplans, buildings, and mazes with squares and a simple web-based tool. 👷🏗️

Since they are basic text, plans can be made w/ any notepad + shared as text.

Example:

⬜⬜⬛⬛⬛⬛⬛

⬜⬜⬜⬜⬜⬛⬛

⬛⬜⬜⬜⬜⬜⬛

⬛⬛⬜⬜⬛⬜⬛

⬜⬜⬜⬛⬜⬜⬜

⬜⬜⬜⬛⬜⬜⬜

⬛⬛⬛⬛⬛⬜⬜

I personally find this tool useful for:

  • quick prototype layouts

  • foundations of buildings

Makes it easy to test adjustments later on.

Whenever I need floors and walls, I'll drop this in instead of placing them manually. A task which could easily take an hour or more instead takes a few seconds. Or a dungeon for example, placed manually can take a long time to adjust (maybe I want to see if a bigger version feels better), whereas this can go back and forth between changes in seconds. That's where it shines for me.

UPDATE 2025-04-08

Added offsets (no need to adjust mesh pivot now, adjust beams, and bottom floor Z)

Updated AstaraaGrid material, giving it even more practical uses.

  • Toggle grid + checkers

  • Normal + "normal color" (add color to normal impression) (ex. symbols filled w/ gold)

  • More grime paramters.

  • Improved metallic.

  • Specular value

  • ...and other useful options.

UPDATE 2024-04-22

New intelligent decoration placement. --- Example images

Added B_SwapTrigger for more advanced uses than B_BuildTrigger.

Updated wall rotation for walls that have specific inside and outside.

Added simple torch mesh for prototyping.

Added 3 material instances (AstaraaGrid_0/1/2).

Elevator trigger now scales with actor.

UPDATE 2024-03-02

Better centering logic.

Fixed light positioning when there are vertical transforms.

Added scaling and rotation transforms.

Added DecorMatOverride (option to apply override material to decor (meshes)).

UPDATE 2024-01-30

Added build trigger for in-game changes (works in multiplayer).

Added more light options.

Fixed light positioning.

Added stress testing options.

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