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Media 1 for listing Drivable Cars: Advanced Multiplayer Pack

Description

Watch launch VIDEO 1

Watch content overview VIDEO 2

New features (v2) VIDEO 3

download DEMO (includes all our independent vehicles and advanced packs on UE4 and UE5)

* Fully compatible with Ridable Bikes: Advanced Pack & Advanced Fuel System*

* with Multiplayer support for LAN and Internet connection *

UE5.4 specific version with updated physics available

*important performance optimization and FLAT TIRE feature AVAILABLE on UE5.1 and above*

Join our Discord channel

New features

  • Cars & Bikes full compatibility

  • Flat Tires

  • Fire Damage

  • Full Damage & Explosion

  • Character Ragdoll

  • Backfire

  • Brake heating

  • Scrape effects

All individual Packages and Essential MegaPack are compatible with flat tires

Driveable Cars: Advanced Pack is the evolution of our Basic Pack with most demanded features:

  • custom paints + police, tunning and taxi models

  • manual and automatic transmission

  • improved physics

  • damage and deformation on mesh, material and car behaviour

  • breakable pieces and glass

  • surface detection and response (behaviour, particle effects and sounds)

  • enter and exit animations depending on car position and situation

  • flat tires

  • full fire and explosion destruction

Compatible Cars:

To integrate any of our cars to the Advanced Pack just follow this tutorial

LAST UPDATE (release notes):

  • UE5.4 (December 2024) - version 3.8

  • UE5.1 + (March 2024) - version 3.4

  • UE5.0 (November 2022) - version 1.12

  • UE4.26 - 4.27 (June 2022) version 4.2

migration tutorial - migrate Advanced Pack to any regular project

Custom Car Tutorial (part 1 & part 2)

Features:

  • network replicated!

  • Three detailed cars with 4 LODs each (SUV, Sedan, Hatchback)

  • Cars are split by body, parts and wheels

  • Each car is a child bluerprint from one master blueprint

  • Deformations are made by morph targets

  • Impacts are detected through a bone grid around the car

  • All car pieces are joint by constraints and hinges

  • Procedurally damaged car paint

  • Customizable car paint (dirt & scratches)

  • Cars can be configured all through parameters

  • Surface type detection and behaviour adaptation

  • UE5 Third person template movement functions

  • Enter / exit car with adaptative animations

  • Toggleable lights

  • Change camera (inside – outside)

  • Camera zoom and orbit (outside)

  • Smoke, dust, water, impact particle systems

  • Interactive car dashboard

  • Engine, drift, surface, impact sounds

  • RMP related engine sound + gear up decay

  • Car respawn feature

Included formats

  • logo of Unreal Engine format