
Description
Watch launch VIDEO 1
Watch content overview VIDEO 2
New features (v2) VIDEO 3
download DEMO (includes all our independent vehicles and advanced packs on UE4 and UE5)
* Fully compatible with Ridable Bikes: Advanced Pack & Advanced Fuel System*
* with Multiplayer support for LAN and Internet connection *
UE5.4 specific version with updated physics available
*important performance optimization and FLAT TIRE feature AVAILABLE on UE5.1 and above*
Join our Discord channel
New features
Cars & Bikes full compatibility
Flat Tires
Fire Damage
Full Damage & Explosion
Character Ragdoll
Backfire
Brake heating
Scrape effects
All individual Packages and Essential MegaPack are compatible with flat tires
Driveable Cars: Advanced Pack is the evolution of our Basic Pack with most demanded features:
custom paints + police, tunning and taxi models
manual and automatic transmission
improved physics
damage and deformation on mesh, material and car behaviour
breakable pieces and glass
surface detection and response (behaviour, particle effects and sounds)
enter and exit animations depending on car position and situation
flat tires
full fire and explosion destruction
Compatible Cars:
To integrate any of our cars to the Advanced Pack just follow this tutorial
LAST UPDATE (release notes):
UE5.4 (December 2024) - version 3.8
UE5.1 + (March 2024) - version 3.4
UE5.0 (November 2022) - version 1.12
UE4.26 - 4.27 (June 2022) version 4.2
migration tutorial - migrate Advanced Pack to any regular project
Custom Car Tutorial (part 1 & part 2)
Features:
network replicated!
Three detailed cars with 4 LODs each (SUV, Sedan, Hatchback)
Cars are split by body, parts and wheels
Each car is a child bluerprint from one master blueprint
Deformations are made by morph targets
Impacts are detected through a bone grid around the car
All car pieces are joint by constraints and hinges
Procedurally damaged car paint
Customizable car paint (dirt & scratches)
Cars can be configured all through parameters
Surface type detection and behaviour adaptation
UE5 Third person template movement functions
Enter / exit car with adaptative animations
Toggleable lights
Change camera (inside – outside)
Camera zoom and orbit (outside)
Smoke, dust, water, impact particle systems
Interactive car dashboard
Engine, drift, surface, impact sounds
RMP related engine sound + gear up decay
Car respawn feature
Included formats
- versions