
Descrição
Promotional Video ● Website ● Support Forums
⭐Try the non-commercial version for FREE! on Itch.io...⭐
Apparance is a procedural generation plug-in designed to allow the interactive visual authoring of detailed and expansive 3D worlds. A play-space for procedural logic and their use in the generation of environments and objects. A fusion of programming and modelling that gives extensive control over your applications procedural elements.
Watch the Promotional Video for a full rundown of the capabilities of Apparance.
The Apparance project is inspired by the flexibility of non-linear and node-based editing systems used in film, television, and games. The amazing compression achieved by the demo-scene using mathematics and procedural generation points towards the vast possibilities of large scale procedurally built game worlds.
Visit www.apparance.uk to find out more and see showcase projects using Apparance.
A non-commercial demo/trial version is also available, see the Apparance Demo Version download for details.
Build Smart Objects
Build smart procedural objects out of your assets.
Drive placement of meshes, blueprints, components and their properties.
Parameterise in any way you need to drive generation logic.
Experiment with procedural generation of meshes* too.
Add Variety, Save Time
Increase variety in your game with unique generated assets
Save time and resources populating the spaces in your world
Build re-usable and modular objects
Fully Interactive Editing
Enjoy fully interactive editing of parameters, graph structure, and all internal values.
Scrub through the parameter space to find the results you are after.
Rapidly test thousands of combinations as you work.
Rapid Iteration
Rapidly iterate on your designs, play with graph configuration, explore your parameter space.
Drag-and-drop connections and procedures to experiment.
High Speed Run-time Generation
Fully run-time multi-threaded background generation
Mesh* accumulation and instanced rendering support
Allows for endless unique creations and experiences
Node Based Editor
Use node based scripting to author* your procedural logic.
Create powerful hierarchies of procedures yet manage graph complexity by building up a library of re-usable parts.
It's procedures all the way down until you reach a fundamental operator that does the work.
Comprehensive Documentation
Detailed documentation available online for plugin and editor
Directory of fundamental procedural operators
Support forums for questions, reporting, and discussion
*Notes
Mesh generation is currently an experimental feature, to be expanded in future release.
Procedures are authored live within a separate standalone editor application that the plugin downloads automatically on first use.
This is the professional commercial version of Apparance for use in paid-for products and fully funded projects. To try out the plugin or use in other scenarios (e.g. education, game-jams, evaluation, or non-profit projects) you can purchase the non-commercial demo version for a reduced fee, see the Apparance Products Page for details.










