
描述
Create massive animated crowds in seconds using procedural character instancing and randomized animation offsets for concerts, stadiums, and custom large crowd simulations.
Product & Real Support
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or use my email: [email protected]
File Types (supported programs):
Blender 5.0.1
Install add-on procedural_crowd_generator.py (Blender → Edit → Preferences → Add-ons → Install) and start populate:
1. Select the surface.
2. Set rows and seats per row.
3. Pick 1-15 unique characters (armatures) from the scene (or use your own FBX with animation).
4. Press Build Crowd → instances appear on the surface.
5. Optionally, randomise animation, offsets, rotation, colors, or rebuild. Move or delete individual meshes.
Video tutorial for Blender: https://youtu.be/2kL9bbG63nM
Unreal Engine 5.4.4 (in progress)
Unity 2022 (in progress)
3ds Max (in progress)
Inside the FBX folder, you can find 10 demo animated mid-poly FBX files with different types of animation.
Procedural Crowd Generator is a powerful tool designed to instantly populate any surface with fully animated crowd characters. Built for stadiums, concerts, arenas, and cinematic environments, it automates the entire process of crowd layout, instancing, and animation variation. Instead of manually placing and managing hundreds or thousands of characters, this tool lets you generate a complete animated crowd with a single click.
Core Features
Procedural seating grid generation on any mesh surface
Access to each mesh (move, scale, rotate, or delete if you need)
Automatic crowd instancing (armature-based characters)
Multi-character support (mix and randomize different avatars)
NLA-based animation system with per-instance offsets
Fully randomized motion timing (no synchronized crowd movement)
Surface raycast placement (accurate seat-to-mesh projection)
Optional character rotation controls (face center / custom direction)
Scale inheritance from source characters (Mixamo-friendly)
Built-in seat preview system (debug / layout visualization)
Collection-based crowd organization (non-destructive workflow)
One-click crowd rebuild and clear system
Use Cases
🏟 Stadium & Sports Visualization
Generate realistic audience crowds for football, basketball, esports arenas, and stadium flythrough shots.
🎤 Concert & Festival Scenes
Populate massive concert venues with animated spectators for cinematic lighting and atmosphere shots.
🎬 Film & VFX Previsualization
Quickly block out crowd density and motion for pre-production or layout stages in VFX pipelines.
🎮 Game Environment Design
Create background crowds for stadium levels, city events, or cutscene environments.
🏗 Architectural Visualization
Bring static renders to life by adding scale, occupancy, and realism to large venues.
Tags:
Blender addon, crowd generator, stadium crowd, procedural crowd, animation tool, VFX tool, crowd system, stadium seating, Blender Python tool, instanced characters, animated crowd, EEVEE optimization, arena visualization, architectural visualization, film crowd simulation, procedural animation tool



