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Suitable for games of different genre: RPG, strategy, first-person, etc.
in the archive basick mesh(fbx and maya).
Images displaying visual contents of the product are rendered in Unreal Engine 4 and Marmoset
uv set 4096x4096(down to 1024x1024)
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Number of characters:1
Vertex counts of characters:17100
Number of Materials and Material Instances character:12
Number of Textures characters:23
Texture Resolutions: (4096х4096)
Additional bones that are added to Epic Skeleton: jaw1, eye1, eye2
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link No
Important/Additional Notes: No
Attention
The model is loaded and works in Unreal Engine 5 , But the skeleton has a structure from Unreal Engine 4 , be careful and consider this point.