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Music Station For Unreal Engine ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ
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๐ŸŽต In-Game Background Music Player. Multiplayer-safe, easy-to-use background music system for Unreal Engine

Video preview: https://www.youtube.com/watch?v=zxPKO62gXtQ&feature=youtu.be

Playable demo: https://drive.google.com/file/d/1BOMaQ86mMj00RXwZnrb_rgv50eWRNQfr/view?usp=drive_link

If youโ€™re looking to add a background music player to your game โ€” not tied to gameplay but purely for in-game listening โ€” this asset is the perfect plug-and-play solution.

Each player gets their own independent music player, running only on the owning client, with no cross-triggering or interference between players. Perfect for multiplayer, co-op, or solo games where players want to enjoy music in the background.

๐Ÿ”ง How It Works

All functionality is neatly packed into a single Actor Component:๐Ÿ“ฆ BPC_MusicStation

โœ… To integrate:

  1. Add the component to your Player Controller โ€” and you're done! Itโ€™s ready to use out of the box.

๐ŸŽต To add your own music and playlists:

  1. Import your music files (WAV format recommended).

  2. Create a Data Table for each playlist (with song info: title, artist, audio file).

  3. Link all your playlists using a master Playlists Data Table.

๐ŸŽ›๏ธ Built-in Features:

  • ๐ŸŽถ Background music playback

  • โฏ Play / Stop / Skip

  • ๐Ÿ”€ Shuffle mode

  • ๐Ÿ“œ Playlist switching

  • ๐Ÿงฉ Show/hide UI

Everything is handled locally per player โ€” multiplayer-safe by design.

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