
Description
Metahuman integration overview
This product offers the standalone dresses ~35+ , taken from our Character Editor product.
Dresses are based on the Ue5 Skeleton structure build for tal nrw proportion.
It is provided as a parametric clothing component for MetaHuman Creator.
The pack gives you a basic start point to fill your world with Characters from different job families.
Check our compatible products
Import the full product via Epic games launcher. The metahuman sample file is a single reference file.
PACK CONTENT
Faces come with ~80 Morphtargets - FACS-based morphs ready for facial animations with ARKit
Clothing: 74 SK meshes
Hairstyles: 6x male, 5x female
Different skin basetextures + skintint as well
INTEGRATIONS
Polyphoria Products:
The dresses are compatible with our other latest character packs
Morph Targets for shapevariations from other products need to be made on your own
Face and body can be shared between products. Medieval Armor Example
Quickstart:
Install Unreal Engine 5.6, making sure to enable the MetaHuman Creator Core Data in the install options.
Create a new project and enable the MetaHuman Creator plugin.
In the Content Browser create a new instance of the MetaHuman Character asset.
Double-click on the asset to open the MetaHuman Creator asset editor to begin creating your character!
Assemble the character using the UE Cine pipeline to create the character blueprint and add it to a level.
The costumes are resizable with your character in MetaHuman Creator.







