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Blendable - Smooth Drop-In Game Camera ilanı için 1. medya
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Blend Everything!

-- DOCUMENTATION -- VIDEO (Coming Soon) -- DEMO -- ROADMAP --

The primary genesis for this new follow camera was getting camera shakes to blend together seamlessly. I found that lots of what I wanted to do with the camera felt segregated, camera movement and shakes felt like separate effects that often try to fight each other.

So I thought "Why can't I just get all these values, blend them and give the final coordinates to the camera?" and thus, Blendable was born.

Blendable is a bespoke Follow Camera Component. It takes everything you want the camera to do and blends it all together at the final step, along with some pretty nice features too!

It ships with 7 pre-configured presets to try based on popular AAA titles such as 'Resident Evil: Requiem', 'Ghost of Yotei' and 'God of War', get a feel in the DEMO.

  • Blueprintable - Extensive Blueprint node catalogue for controlling everything in Blueprints

  • Data Driven - No need to ever touch C++

  • Custom Editor Tooling - Asset Comparison tool to easily compare & copy asset properties between Blendable Data Assets.

  • Lock-On with multi-subject dynamic framing (has it's own component)

  • Custom Layered Camera Shakes - Custom shake assets that layer together (Genesis of this asset)

  • Yaw follow - Turn left or right and the camera follows

  • Falling Pitch Adjustment - Camera pans down while falling

  • Pitch Reset - Looking down and suddenly moving causes the pitch to re-level

  • Idle cameras - Set an idle Blendable Rig for when you're AFK

  • 83 Blueprint-callable functions and 61 pure accessors, so nothing requires C++ to drive.

  • [EXPERIMENTAL] Seamlessly transition to Sequencer control for true gameplay to cutscene and back because it's the same camera the whole time, the position and camera settings are just blended in from a new source. A suite of Custom Sequencer Tracks to fire shakes, blend into and out of cutscenes and more. (WIP)

  • Extensive collision management features

  • Auto Shoulder - Super Slick mechanic that slides the camera across based on distance (see preview video)

  • Much more! See the Docs page.

Follow the Roadmap for upcoming features and have your say on the development when the Discord is up and running!

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