
Beschreibung
A modular survival horror gameplay framework built in Unreal Engine 5, designed to give developers a ready-to-use foundation for creating first-person or third-person horror games.
Instead of rebuilding core systems from scratch, this framework provides a clean, scalable gameplay architecture so you can focus on what actually matters—level design, atmosphere, and player experience.
It is fully migration-ready, meaning you can drop it directly into an existing Unreal Engine project and start building immediately.
What this Framework Provides
This is not a template or a complete game. It is a development foundation designed to speed up production and reduce repetitive setup work.
It gives you:
A complete modular survival horror gameplay framework
Fully working demo level showcasing all core systems
Clean, Blueprint-based architecture
Scalable structure designed for prototype → full game development
Systems built for easy extension and modification
Migration-ready setup for use in existing UE5 projects
Included Systems and Content
You receive a complete Unreal Engine 5 project containing:
Full gameplay framework (Blueprint-based)
Example playable demo level
Core mechanics implementation examples
Setup and usage documentation
System structure designed for expansion
Everything is built to be understandable, modular, and developer-friendly.
Designed for
This framework is ideal for:
Indie developers building survival horror games
Unreal Engine developers creating first-person or third-person horror experiences
Students learning real-world UE5 gameplay architecture
Teams prototyping horror mechanics quickly
Developers who want a strong base to expand into a full game
Important Notes
Please read before purchasing:
This is a framework, not a finished game
Requires basic Unreal Engine knowledge
Does not include full game art, cinematics, or narrative content
Designed to be extended and customised by the developer
Required Plugins (included with Unreal Engine):
Modeling Tools Editor Mode
Why this Exists
Most survival horror projects begin with fragmented tutorials, inconsistent systems, or ad-hoc Blueprint logic.
This framework was created to solve that problem by providing:
A clean, structured, production-ready starting point for Unreal Engine horror development.
Instead of rebuilding the same systems repeatedly, you can focus on designing gameplay, atmosphere, and player experience from day one.
Documentation
Full setup and usage documentation is included with the project:
https://hysteralixgames.gitbook.io/documentation/survival-horror-pack/overview
Support
If you run into issues or need clarification on setup or usage, you can contact me directly [email protected]












