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Media 0 for listing MW Dune Desert Biome

Description

MW - Desert Palm Biome

MAWI Documentation: Online Documentation

For support please join our: Discord Channel

!! (Video related assets like: UI, character, effect, sounds not included) !!

Videos:

First Person - Dune Desert Oasis Daytime Roaming

First Person - Dune Desert Stone Pit Roaming

Complete forest biome solution to build a next-gen photo realistic dune desert composed of different plants and datepalms as well as various rock, stone and sand assets. Professionally scanned photogrammetry models and textures of trees, rocks, plants and everything else needed to build the most realistic desert on the marketplace.

Full Nanite support:

All assets are Nanite meshes including trees and plants, as well as rocks and debris, are all using Nanite by default. Everything is tweaked to the max to produce truly next-gen visuals.

Powerful procedural generation:

Full procedural oasis generation or painting with high performance interactive foliage and advanced wind system.

Build a incredibly detailed oasis only with a few clicks, using powerful procedural foliage generation.

Advanced materials and function:

The advanced ground material with 8 different surface types: bedrock, dirt, oasis, sand(4), stones automatically generates all the small ground cover and oasis foliage. Procedural puddles, wetness functions are only some of the powerful material functions include with the product.

Shared structure and functions:

Tweak all materials to fit your projects needs: general master materials, color correction, randomization, detail textures and feature switches. Functions are shared between our products to make integration and combination as easy as possible. Make optimizations on a global level and have all our assets reflect them automatically across different products. (Check products support table in docs)

FOREST BIOME FEATURES [2.0.5]:
  • High res Nanite meshes for trees, plants, debris and rocks

  • High resolution photogrammetry models and textures

  • Procedural oasis generation

  • Interactive foliage

  • 8 paintable forest landscape layers

  • Paintable procedural water puddles

  • Procedural oasis ground cover

  • Trees & foliage wind system

  • 400 SQKM example desert map (showcase)

ASSET LIST [2.0.5]:
  • Tree Large: 3

  • Tree Medium: 3

  • Tree Saplings: 2

  • Tree Seedlings: 2

  • Bushes: 4

  • Plants: 14

  • Grass: 4

  • Ground Cover: 19

  • Rocks: 13

  • Props: 1

  • Ground Materials: 8

  • Material Functions: 68

  • Blueprint: 4

TREE SPECIES [2.0.5]:

MWLIB [2.0.5]:
  • MWCommon current version: V1.4.3

(only same version assets are compatible with each other)

REQUIREMENTS:
  • This product uses the new UE5 features Nanite, Lumen and VSM by default.

  • RuntimeVirtualTexture (RVT) needs to activated.

  • Its recommended to have an RTX 30 series GPU or faster.

  • UE5 requires 32GB system memory for initial compiling the asset caches.

!! Make sure to download our DefaultEngine.INI: defaultengine.ini (UE5.2 & up) (PC)

VERSIONS:
  • V2.0.5 is available in UE5 versions 5.20 and above

Full change log is available in our Discord Channel.

Included formats

  • logo of Unreal Engine format