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Description

Multiplayer Physical Backpack Inventory System is a fully physical, diegetic 3D inventory system for Unreal Engine that runs without a HUD, features full physics, realistic looting, and multiplayer support.

Overview Video

Key Features:

🎒 Real 3D Inventory — a real physical space

  • Instead of being bound to an invisible grid or slots, items lie freely in the container, interacting naturally with each other.

🧩 Gameplay Space Management

  • The size, shape, and mass of items matter:

  • the player must physically place items so they don't interfere with each other.

  • The inventory becomes a true minigame, not a list.

🧲 Stability System

  • Items don't fall through walls or fly off when walking.

🌐 Multiplayer-Ready

  • The system works in multiplayer out of the box:

  • Full physics synchronization between server and clients

  • Items move smoothly on both sides

  • The system has been tested under high ping conditions

💼 Isolation & Easy Integration

  • The asset is delivered as an isolated, pluggable Actor that can be embedded into any project with a character.

  • No professional skills required

  • Full documentation included

  • Several ready-made presets and examples

  • Clean, fully commented code

Formats inclus