
Descripción
A modular architecture pack, inspired by the Romanesque architecture with working interiors.
Demonstration Map Flytrough(New Update): https://youtu.be/YI0SQyA3tdo
Demonstration Map Third Person Character Walktrough(Before the update): https://youtu.be/vASG2AS-xQ4
Integration with my Medieval Modular Town: https://youtu.be/rrtD6NzQutk
Demonstration Map runs smoothly at 120 fps 8.33 ms with 4k resolution and cinematic settings on my GTX1070 and i7 8700k.
The abbey complex (Church+TowerBell+Cloister+Refctory+Dormitory+Scriptorium+Library) without furniture is around 7.100.000 triangles at LOD0 and around 1.200.000 trinagles at lowest LOD. (It can be a little more after the new update)
UPDATES V1.2 - Only available from UE version 5.1 onwards
Added a new demonstration map with the buildings assembled with individual elements instead of prefab blueprints
Lighting setup for lumen
Nanite active on all meshes except for windows and ivy leafs
UPDATES V1.1
Added a new set of textures that change the overall look of the exterior. (Better integration with my Medieval Modular Town ).
Added more props like the altar cloth and tableware
Added tombs and gravestone to the courtyard
Added some Ivy and a simple grass mesh
Features:
Modular architecture elements such as walls, pillar, floors, roofs, doors, windows, arcade...
Working interiors with basic props and furniture furniture
Pre assembled modules with blueprints : 1 Church, 1 Monastery/Abbey complex, 1 Bell tower.
Textured in Substance Painter.
Some assets have UV baked textures, some use seamless textures.
Meshes use multiple material slot where needed.
4k PBR Metallic Workflow Texture, Metallic, Roughness, Occlusion packed together.
1 Particle for Candle Flame
Example Map Included
























