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Medium 1 für Eintrag Heart-Based Life System

Beschreibung

The Heart-Based Life System is a heart-based life management system inspired by classic Zelda-style games. It integrates into Unreal Engine to provide health systems with customizable heart containers, life updates, animations, and low-life feedback.

Documentation.

Showcase.

Demo.

Current Feature:

Heart-based Life System: Each heart represents multiple life points (default is 4, configurable).

Dynamic Life Adjustments: Add or remove life points with ease.

Customizable Life Widget: A pre-designed widget displays life information using hearts.

Bonus Hearts: Supports yellow bonus hearts for temporary health.

Flexible Heart Design: Choose between texture-based or code-drawn hearts using a material function.

Healing Preview: Visualize health restoration effects.

Configurable Heart Containers: Customize how many life points each heart contains (currently fixed at 4).

Enthaltene Formate