
説明
Alpine Glacier Cirque: 8K Terrain, Heightmaps & Masks for UE5, Unity and Blender
Start your alpine level from a finished, art-directed glacier cirque instead of a blank landscape. AMP 02 gives you the terrain, the heightmaps, the masks, and the textures in the formats your engine expects, so you spend your time building the scene, not the ground under it.
Two versions of the same terrain
Glacier version, with ice fields and snow
Non-glacier version, for a bare alpine basin or a scene after the ice has retreated
Ready for your engine
Unreal Engine 5: R16 heightmap (8129 × 8129), sized to import as a landscape
Unity (HDRP and URP): RAW heightmap (8193 × 8193)
Blender, Houdini and other DCC tools: 32-bit EXR (8192 × 8192)
Mesh terrain with a full LOD chain
14 FBX/OBJ meshes, 7 LODs per variant
From about 26 million vertices at the highest LOD down to 6,400 vertices
Everything to texture and populate it
12 terrain masks (16-bit TIFF, 8192 × 8192): snow, glacier, slope for rock, curvature, edges, sand, grass layers, tree placements and more
8 tileable-ready textures at 8K, including rock, sand, snow and blended variants
2 normal maps (16-bit TIFF, 8192 × 8192)
Great for
Open-world and survival games, mountain and expedition scenes, cinematic backdrops, and concept and environment art.
Please note: This is a terrain and terrain-data pack. It does not include foliage or props.












