コンテンツにスキップ
出品Instant Material Creationのメディア1

説明

Speed up your material creation workflow. Create materials with only one click. Works with individual textures for each channel, or with packed textures.

Update 1:

  • New Context Script, add material to selected static meshes

Automatic Material Creation

  • Custom Patterns
  • Fully adjustable to fit any naming convention
  • Basecolor, Metallic, Specular; Roughness, Emissive, Normal, Ambient Occlusion and Packed textures are supported right now.

 

Correct Texture sample

  • All texture samplers and textures will be set correctly. (linear Color, normal, sRGB)

 

Smart Material Name

  • All Materials will be named properly. A Material from a texture called "T_Awesomecar_Roughness" will be called "M_Awesomecar"

 

Automatic Asset detection

  • No Need to go through your list texture by texture. You can throw them all in and the tool will automatically detect all textures for different assets and create the materials accordingly.

 

Support for Master Materials

  • If you want, you can define a master material and it´s parameters. This way material instances will be created, and all textures will be loaded into the correct parameters.

Add Material to Selection

Fast way to add a material to all selected static meshes.

Context Menu Support

  • Added support for the context menu. Just select the textures you want to use, right click and run the script.

含まれる形式