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Media 1 for listing Procedural NPC Crowds Pro V2

Description

🔗 Quick Links

🎮 Playable Demo

📄 Written Documentation

📺 Video Tutorials Setup | V2 | Custom Characters

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🚀 Check out Lite

✅ Pro Supports 5.0-Current

⚠️ Pro Vs Lite, What's the difference?

Lite includes: Core functionality with forward-based pathfinding and wandering pathfinding.

Pro Includes: All Lite Features + Randomized pathfinding + Directional Pathfinding + Interface for interacting with world objects.

🔥 About

This plugin allows you to quickly and easily implement large-scale realistic crowd and pedestrian systems utilizing procedural behaviors with high performance. With 100s of AI on screen at once you can create realistic worlds such as a large bustling city, it can be scaled up or down to fit any level or project.

🚀 Features:

  • Highly optimized allowing 100s of AI on screen at once with high framerates.

  • Designed to be used with blueprints, and can be extended with your own functionality and behaviors.

  • Utilizes behavior tree for customizability and optimization of NPC Behaviors.

  • Included behavior tasks are written in C++ for fast execution.

  • Utilizes a procedural pathfinding system that allows the NPC to intelligently move throughout the world on their own.

  • This plugin allows you to procedurally set the Skeletal Mesh of the character or the Material of the Skeletal Mesh.

  • Comes with optimization components for character classes that allow them to be loaded or unloaded from the level based on the distance from the player with only a single blueprint node.

Included formats

  • logo of Unreal Engine format