Description
🔗 Quick Links
📺 Video Tutorials Setup | V2 | Custom Characters
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✅ Pro Supports 5.0-Current
⚠️ Pro Vs Lite, What's the difference?
Lite includes: Core functionality with forward-based pathfinding and wandering pathfinding.
Pro Includes: All Lite Features + Randomized pathfinding + Directional Pathfinding + Interface for interacting with world objects.
🔥 About
This plugin allows you to quickly and easily implement large-scale realistic crowd and pedestrian systems utilizing procedural behaviors with high performance. With 100s of AI on screen at once you can create realistic worlds such as a large bustling city, it can be scaled up or down to fit any level or project.
🚀 Features:
Highly optimized allowing 100s of AI on screen at once with high framerates.
Designed to be used with blueprints, and can be extended with your own functionality and behaviors.
Utilizes behavior tree for customizability and optimization of NPC Behaviors.
Included behavior tasks are written in C++ for fast execution.
Utilizes a procedural pathfinding system that allows the NPC to intelligently move throughout the world on their own.
This plugin allows you to procedurally set the Skeletal Mesh of the character or the Material of the Skeletal Mesh.
Comes with optimization components for character classes that allow them to be loaded or unloaded from the level based on the distance from the player with only a single blueprint node.
Included formats
- versions