Skip to content
Media 1 for listing Crowd Simulation System Pro
0 comments

Description


Crowd Control, Simplified.

An Unreal Engine plugin that makes crowd and pedestrian simulation into a plug-and-play system, no complicated AI programming needed. It handles the heavy lifting of agent spawning, pathfinding integration, and optimization for you. So you can populate your level in a few minutes rather than spending days on your own. Whether you are prototyping a city block or shipping an open world, you get easy crowds in a few minutes.

A crowd system that grows with your project, not against it.

From large commercial releases to game jam projects, Crowd Simulation System Pro covers the entire developer spectrum. Over a thousand game studios, indies, and big studios, use it across genres and platforms. Yes! even our own games use it.

Built on tools you already know.

Most crowd systems pick one problem to solve and force you into their workflows. We took a different path. By using splines, behavior trees, and blueprints. Our system scales vertically for populated maps and quickly for World Partition without adding abstraction layers you would need to learn or maintain.

Build more lively worlds with less work.

  • Quick Setup - Get crowds running around in just a few minutes, not hours.

  • Fit for any project size - Works for solo devs, small teams, and yes, even large studios.

  • Scales With You - Grows with you and your project not the complexity of it.

Included formats